Little things are the reason of big things exist

Games / Spellen Juegos Jeux  遊戲 ゲーム


Open Positions

Job Description

are looking for a 3D Artist to visualize imaginary creatives that will engage with our audience. You’ll work within product team to produce cutting-edge environments and visual elements for our products. Here we have a highly collaborative environment and we need someone who is excited to work as a part of the team to create beautiful work.

3D Artists are working closely with engineers and product managers as well as with artists in the team. Together we are always endeavoring to learn more from new challenges, pursue quality, and have a thirst for innovation.


Here’s what you’ll be doing

  • Taking a 2D object and environment concepts into 3D game assets
  • Delivering high- and low-poly 3D models for mobile platforms
  • Creating basic object and particle animations that demonstrate an understanding of weight, balance, and form using Unity
  • Working on realistic lighting and rendering
  • Engaging in technical and aesthetic problem-solving efforts


Desired skills and experiences

  • University degree
  • A portfolio demonstrating your skills


Areas in which you'll continue to grow

  • Color, light, shade, form
  • Creating texture maps and different material types
  • Photoshop, Maya and/or other 3D graphics and animation tools
  • Creating realistic lighting and rendering
  • Communicate effectively, plan and organize work activities, analyze the information, and manage work time efficiently

Job Description

We are looking for an experienced Mobile Software Engineer to join our Engineering Team. Together with your team you will be crafting code that brings to life game features, items and levels in our games which are enjoyed by a community of 40 million active users each month. This scale comes along with very interesting engineering challenges which we are solving together, using a technology-agnostic approach. Alongside with our game we are growing as software engineers and as a team.


Here’s what you will be doing

  • Build an amazing experience for the millions of users who play every day
  • Design, implement, test and maintain our casual gaming products
  • Write clean, sustainable code and participate in peer code-reviews
  • You will have ownership of a primary work stream, which you will own end-to-end, but work in close collaboration with your fellow mobile engineers
  • Brainstorm new ideas together with your team to continually iterate and improve user experience of our games


Desired skills and experiences

  • University degree in Computer Science or any equivalent department
  • 3+ years of mobile development experience. There’s no need to have prior game development experience. If you are a good engineer and value a holistic and technology-agnostic approach to software engineering, we’d like to hear from you
  • A deep care about developing, releasing and maintaining high quality code
  • Strong engineering skills and programming fundamentals
  • Good command of various programming languages (such as C#, Java) and experience on best practices and idioms of these languages
  • Apart from language and technology, having software architecture design, OOP and design patterns principles on various scales

Job Description

We are looking for a talented Product Specialist who will be responsible for creating the best experience for our users.

As a member of our team, you will work collaboratively with software engineers, artists and cross-functional teams to build, launch, and analyze our products.


Here’s what you’ll be doing

  • Create fun and engaging features and other game contents.
  • Testing ongoing tasks and ensuring that everything is on schedule.
  • Analyzing and interpreting data and making meaningful conclusions to provide insights on game features.
  • Helping to set the strategic direction for the games, develop and execute on the product roadmap.


Desired Skills and Experience

  • University Degree
  • There’s no need to have prior experience. If you are eager to engage in the iterative processes of developing a mobile product, we'd like to hear from you.

Areas in which you'll continue to grow

  • Managing the entire game development cycle, from creative concepts to publish.
  • Ability to make data driven decisions from large amounts of information.

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Everyone says ‘we are a team’. It’s up to you to find the right one. 

Life at MIDCAT

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Life at MIDCAT

Mobile Rhythm Game

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Culture of creativity at Renee
We were established in 2009, We are a creative advertising agency based in Istanbul. We continue to produce projects with more than 20 imaginative employees.

At the same time, we share information and experience about creative thinking and finding solutions to the sectors we invest in, by making angel investments.






Büyükdere St. No:237 Noramin Work Center 412 Maslak / İstanbul 

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